Christian Andreas Krauter, Jonas Axel Siôn Vogelsang, Aimée Sousa Calepso, Katrin Angerbauer, Michael Sedlmair (2021)
Don’t Catch It: An Interactive Virtual-Reality Environment to Learn About COVID-19 Measures Using Gamification Elements.
Mensch und Computer 2021
: 593.
DOI: 10.1145/3473856.3474031
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